Playable Demos
Speed Of Extinction
Overview: A 2D precision platformer with a “Push Forward” design philosophy, where the player is encouraged to quickly race to the end of each level, chaining their dash ability along the way to rack up massive combos, all in an effort to earn the best grade possible.
Total Team Size
2 people
My Role
Mechanic Design
Narrative Design
Game Programming
Custom Physics
Level Design
Game Feel
Asset Pack Cohesion
Tools Used
Unity 6
Visual Studio
C#
Adobe Photoshop
Unity Post Processing
Unity Shader Graph
Blasteria
Overview: A 2.5D Abstract Sci-Fi top-down shooter about decimating germs on a petri dish. Fill the screen with lasers to decimate hundreds of duplicating germs.
Upgrade your cannon, manipulate the germ's characteristics, uncover the mystery of this bacteria, and fight the ultimate supergerm.
Total Team Size
1 person (Just me)
My Role
Mechanic Design
Narrative Design
Game Programming
3D Art
Pixel Art
Shaders
Tools Used
Unity 6
Visual Studio
C#
Aseprite
Unity Post Processing
Unity Shader Graph
Blender