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Game Design

Game Programming

Game Art

A supermutt is a kind of dog that inherits DNA from a wide range of different breeds and ends up creating something entirely unique.

To me, this is the epitome of game design - being able to pull inspiration from far and wide to create something one-of-a-kind.

While I consider myself a game designer first and foremost, I pride myself on developing a wide range of skills, including programming, pixel art, hand drawn art, and a bit of 3D modeling. A supermutt doesn’t limit themselves to being a hunter or a herder or a house pet. They’re the ultimate hybrid. And I believe that being a flexible game designer is how I can best help create original games.

Skills

Game Engines

——————————————Unity

—————————————Godot

—————————————Unreal

Programming Languages

————————————————C#

——————————GDScript

——————UE Blueprints

———————————————C++

Unity Shader Graph

Godot Shader Lang

——————————Aseprite

————————Photoshop

———————————Blender

—————————————Krita

Shader Languages

Other Software

Accolades

1st place overall out of 62 entries

9th place overall out of 139 entries